Smart TV App Development Company

Smart TV App Development

Smart TV is a different platform from mobile and web. The 10-foot UI, remote control navigation, low-power rendering environments, and platform-specific certification requirements make TV app development a specialist discipline. RaftLabs builds smart TV apps for Apple TV (tvOS), Android TV, Google TV, Samsung Tizen, LG webOS, and Roku, for streaming services, content platforms, fitness apps, enterprise dashboards, and digital signage.

See our work
  • Multi-platform delivery across Apple TV, Android TV, Samsung Tizen, LG webOS, and Roku from a shared codebase where possible

  • 10-foot UI and remote control navigation designed for lean-back viewing, not touch

  • DRM and content protection including Widevine, FairPlay, and HLS/DASH delivery

  • Platform certification support from submission to approval on every major TV store

Recent outcomes

OTT streaming · Media platform

Built a multi-platform OTT TV app across Apple TV, Android TV, and Roku with DRM and adaptive bitrate streaming.

60% reduction in infrastructure costs

Community platform · Mobile + TV

Shipped a community event management app to App Store and TV platforms with 50K users in the first 6 months.

50K users in 6 months

eLearning · Content platform

Delivered a multi-device content platform with 200+ modules running at 5,000+ daily active users.

5,000+ daily users
4.9 / 5 on ClutchSee our work

The problem

Sound familiar?

  • OTT platform live on web and mobile but not on TV, losing the couch audience to competitors already on the big screen?

  • Fitness or content app with an engaged user base that keeps requesting a TV experience you haven't been able to deliver?

The short answer

RaftLabs builds smart TV apps for Apple TV, Android TV, Samsung Tizen, LG webOS, and Roku for clients in the US and UK. Most TV builds ship in 12 to 20 weeks at a fixed cost with full source code ownership.

Mobile app development · Updated June 2026

Trusted by

Vodafone
Nike
Microsoft
Cisco
T-Mobile
Aldi
Heineken
GE

Software delivery, by the numbers

software products shipped
100+
average time to first production release
12 weeks
rated by clients on Clutch
4.9/5
years delivering software for established businesses
9+

TV app development is not mobile app development on a bigger screen

A mobile layout scaled up to 4K fails on every dimension. Type is unreadable. Navigation built for a thumb doesn't work with a five-button remote. Tap targets become directionless. Focus states that worked on a 390px screen disappear at 10 feet.

Smart TV platforms also have meaningful technical constraints that don't exist on mobile. Memory limits are tighter. JavaScript engines on older Tizen and webOS devices are slower. GPU capabilities vary across hardware generations. And each platform has its own certification criteria that your app must pass before it can reach users.

We build TV apps that are designed for the TV context, not adapted from another platform.

Capabilities

What we build

Apple TV (tvOS) app development

Native tvOS apps built with SwiftUI and AVKit, the frameworks Apple's own apps use. Navigation uses the Focus Engine so Siri Remote traversal behaves exactly as Apple reviewers expect during certification. Playback runs on AVKit with native transport controls, or directly on AVPlayer for custom UI, with FairPlay Streaming DRM and adaptive HLS delivery. Top Shelf extensions, Universal Links, and Siri voice search integration are covered.

Android TV and Google TV apps

Android TV and Google TV apps built on the Leanback library or Compose for TV, with fine-grained D-pad focus control. Video playback uses ExoPlayer (Media3), supporting HLS and DASH adaptive streaming, Widevine DRM, offline download, and live-stream ad cues. Widevine L1 hardware-secured DRM is implemented against your licence server and tested on real hardware before submission. Fire TV sits on the same codebase and is covered by the same build with minor manifest changes.

Samsung Tizen app development

Samsung Tizen apps built on the web-based Tizen stack: HTML5, CSS3, and JavaScript against the Tizen Web APIs. Navigation intercepts remote-control key events with a spatial focus manager, since CSS focus alone doesn't produce the predictable traversal Samsung devices require. Playback uses Samsung's AVPlay API, required for Widevine and PlayReady DRM and 4K support, with memory-conscious tuning for older models. Submission passes the Samsung Smart TV certification checklist.

LG webOS app development

LG webOS apps built with LG's SDK and the Enact framework, LG's React-based UI library, with Spotlight handling the D-pad navigation reviewers check at certification. Widevine DRM integrates via the webOS Content Decryption Module, with DASH as the primary delivery format. We target the SDK range covering your audience's installed devices, from webOS 4.x through current models, and test each major hardware generation. Updates are straightforward since deployment is web-based.

Roku channel development

Roku channel development uses BrightScript and SceneGraph XML, with RowList and GridPanel layouts for content browsing and the Video node for HLS playback. PlayReady DRM integrates through Roku's built-in DRM client, and Roku Pay handles subscription billing with server-side transaction validation. Roku Search registration makes your content discoverable in universal search. We take the channel through Roku's certification checklist covering performance, deeplinks, and metadata.

Multi-platform TV app development

For OTT platforms targeting multiple TV platforms at once, we maximise shared backend and content logic while keeping platform-appropriate UI on each surface. A single content API serves platform-tagged metadata and artwork, authentication runs through one backend OAuth flow with the standard link-on-TV code activation, and a single analytics endpoint tracks playback events across platforms. We scope which platforms ship first versus phase in, based on your audience distribution and budget.

How we work

From scope to shipped

Every TV app project follows the same four phases. Scope is locked and price is fixed before development starts.

  1. Week 1
    01

    Discovery and scope

    We map the platform targets, content catalogue, DRM requirements, and user journey. You leave week 1 with a written scope document and a fixed-price quote covering each platform. No development starts without your sign-off.

  2. Weeks 2-3
    02

    Design and architecture

    10-foot UI wireframes before any production code. We design focus traversal, navigation hierarchies, and playback controls for the TV context. Backend API schema and DRM integration architecture are locked before the build starts.

  3. Weeks 4-12
    03

    Build, integrate, and QA

    Working TV app on a test device by the end of sprint one. Bi-weekly demos. QA runs on physical hardware across platform generations in parallel with every sprint, not as a phase at the end. Certification prep begins before the final sprint.

  4. Weeks 12+
    04

    Certification and launch

    Platform submission packages prepared and handled. We manage the back-and-forth with Apple, Google, Samsung, LG, and Roku reviewers through to approval. 8 weeks of post-launch support included in every project.

Why us

Why teams choose RaftLabs

  1. Senior engineers build what they scope

    The engineers who assess your problem also build the solution. No bait-and-switch, no offshore handoff after the contract is signed. The team you meet in week 1 ships in week 12.

  2. Fixed price before development starts

    We scope the work, calculate the cost, and lock it in writing before any development starts. A scope change is a change request: priced, agreed, or dropped. It never absorbs into the project and appears on the final invoice.

  3. 9 years and 100+ products shipped

    Clients include Vodafone, T-Mobile, Aldi, Nike, Cisco, and Lockheed Martin. Track record across AI, SaaS, mobile, automation, and enterprise platforms across healthcare, fintech, logistics, and hospitality.

  4. Compliance built in from the start

    GDPR, HIPAA, SOC 2 - compliance requirements are scoped in week 1, not retrofitted before launch. We have shipped HIPAA-compliant systems for US healthcare clients and GDPR-compliant products for European markets.

Tell us your platform targets and content type. We'll scope the TV build.

Which platforms matter for your audience, what your content catalogue looks like, and whether DRM is in scope. We'll give you a fixed cost and a realistic timeline.

Smart TV App Development Company, scoped in one call.

Tell us what's broken. Within one business day you get a straight take on cost, timeline, and the right first step. No deck, no pressure.

Stay on topic

More on mobile apps

Frequently asked questions

We build for Apple TV (tvOS), Android TV, Google TV, Samsung Tizen, LG webOS, and Roku. Each platform has its own SDK, UI framework, certification process, and store. tvOS uses SwiftUI and TVML/TVJS. Android TV and Google TV use the Leanback library on top of the Android SDK. Samsung Tizen uses a web-based stack (HTML5, CSS, JavaScript) with the Tizen Web API. LG webOS uses a similar web-based stack with the webOS SDK. Roku uses BrightScript and SceneGraph XML. We advise on which platforms to prioritise based on where your target audience watches, with US and UK audiences heavily weighted toward Apple TV, Roku, and Fire TV.

The '10-foot UI' describes the design constraint of a screen viewed from across the room, navigated by a remote control with directional pad and select button, not a touchscreen or mouse. Text must be large enough to read at distance (minimum 24pt for body, 36pt+ for titles), focus states must be visually prominent so the user always knows which element is selected, and the entire interaction model shifts from tap/click to D-pad traversal. Building a TV app by resizing a mobile or web layout produces an unusable experience. We design and build for the TV context from the start.

Content protection for streaming TV apps requires platform-specific DRM implementations. For Apple TV (tvOS), FairPlay Streaming is the mandatory DRM system, integrated via AVKit and AVFoundation. For Android TV and Google TV, Widevine L1 (hardware-secured, required by most studios) is the standard. Samsung Tizen and LG webOS support both PlayReady and Widevine depending on the hardware generation. Roku supports PlayReady. We implement DRM licence server integration, licence caching for offline playback where the platform supports it, and SCTE-35 ad cue handling for live stream monetisation.

A focused smart TV app for a single platform, core playback, content browsing, user authentication, and store submission, typically runs $20,000 to $45,000. A multi-platform build covering three to four platforms with shared backend and platform-specific UI layers typically runs $50,000 to $120,000. Full OTT TV app with DRM, live streaming, offline downloads, subscription billing integration, and analytics runs higher depending on scope. We scope every project before pricing it and provide a fixed cost before development starts.

Every smart TV platform has its own review and certification process. Apple TV App Store review follows the same guidelines as iOS, with additional checks for TVUIKit and remote navigation behaviour. Google Play (Android TV) requires Leanback UI compliance. Samsung Apps (Tizen) and LG Content Store (webOS) each have their own technical certification criteria. Roku requires a channel certification review covering channel performance, content metadata, and deeplink handling. Certification timelines vary: Apple TV and Google Play typically take one to two weeks; Samsung and LG can take three to four weeks for first-time submissions.

Yes. We sign a mutual NDA before any project discussions begin. This covers your content strategy, platform roadmap, backend architecture, and any proprietary data shared during scoping. All source code is assigned to you on final payment. We do not retain rights to your codebase or reuse your platform-specific implementations for other clients.

We have shipped TV apps for OTT streaming platforms, fitness content providers, eLearning platforms, enterprise digital signage, and community content networks. Our clients are typically established businesses in the US, UK, Australia, and Canada with an existing web or mobile audience they want to extend to the big screen. The common thread is a content catalogue or an experience that genuinely benefits from the lean-back TV context.

Work with us

Tell us what you need. We'll tell you what it would take.

We scope Smart TV App Development Company in 30 minutes. You walk away with a clear cost, timeline, and approach. No commitment required.

  • Scope and cost agreed before work starts. No surprises. No obligation.
  • Working prototype within 3 weeks of kickoff.
  • Pay by milestone. You see progress before each invoice.
  • 60-day post-launch warranty. Bug fixes, UI tweaks, and deployment support. No retainer.
  • All conversations are NDA-protected.