iOS App Development Services

iOS app development services

Swift and SwiftUI for iOS apps that need full device access. Face ID, ARKit, Core ML, HealthKit, in-app purchases, and App Store submission. We've handled Apple review cycles, guideline rejections, and edge cases that first-time iOS teams spend weeks debugging.

See our work
  • Swift and SwiftUI for modern iOS development

  • App Store approval handled from submission to first release

  • Face ID, ARKit, HealthKit, and in-app purchases built in

  • iPhone and iPad support, Apple Watch extensions on request

Recent outcomes

iOS Mobile · Community event platform

14 weeks to App Store

Built EventRaft, a community event management iOS app. 50,000 users acquired in the first 6 months after App Store launch.

iOS Mobile · Healthcare monitoring

150+ patients in 12 weeks

Built a HIPAA-compliant remote patient monitoring iOS app with HealthKit and clinical workflow integration.

iOS Mobile · Social commerce

25% creator revenue increase

Built a TikTok-connected iOS commerce app with in-app purchases and creator revenue tracking.

4.9 / 5 on ClutchSee our work

The problem

Sound familiar?

  • App Store review rejected your submission and nobody on the team knew how to fix the guideline violation?

  • Your iOS app works on the latest iPhone but breaks on older devices your users actually have?

  • You've been quoted timelines that assume everything goes right, but Apple review doesn't work that way?

The short answer

RaftLabs builds iOS apps in Swift and SwiftUI for clients in the US, UK, and Australia. Projects run 8-14 weeks with a fixed price and App Store submission included. Face ID, ARKit, HealthKit, and in-app purchases handled from day one.

Updated July 2026

Trusted by

Vodafone
Nike
Microsoft
Cisco
T-Mobile
Aldi
Heineken
GE

Mobile app development, by the numbers

users in the first 6 months for one iOS app we launched
50,000
average time from kick-off to App Store or Play Store
12 weeks
rated by clients on Clutch
4.9/5
years shipping mobile apps for consumer and enterprise
9+

Apple approves around 85% of app submissions, but the 15% that get rejected tend to come from the same mistakes - inadequate privacy disclosures, guideline violations around in-app purchases, or entitlements that weren't declared properly. Knowing those failure modes before submission is most of the work.

iOS services

What we build for iOS

  • 01

    Consumer iPhone and iPad apps

    Swift and SwiftUI for modern iOS UI. Authentication with Sign in with Apple, Firebase Auth, or Auth0. Payments via Stripe. Push notifications via APNs. App Store submission with screenshots, privacy labels, and age rating. Tested on iPhone SE through the latest Pro models.

  • 02

    iOS apps with in-app purchases

    StoreKit 2 for subscriptions, consumable purchases, and non-consumable products. Server-side receipt validation to prevent fraudulent purchase restoration. Subscription management UI that meets App Store Review Guideline 3.1.1 - Apple will reject apps that don't give users a clear path to manage or cancel.

  • 03

    ARKit and Core ML apps

    ARKit for world tracking, face tracking, image recognition, and object placement. Core ML for on-device inference - image classification, object detection, NLP - running without a network round-trip. Vision framework for real-time camera analysis.

  • 04

    HealthKit and fitness apps

    HealthKit integration for reading activity data, heart rate, sleep, and nutrition. WorkoutKit for guided workout apps. ResearchKit for data collection in research or clinical applications. HealthKit requires specific privacy strings and user permission flows that Apple scrutinises closely.

  • 05

    Apple Watch and iPad extensions

    WatchKit and SwiftUI for Apple Watch apps - companion experiences, notification extensions, and independent watch apps. iPad-optimised layouts using SwiftUI's adaptive containers and Stage Manager support. Universal apps that share a codebase between iPhone and iPad with platform-appropriate layouts.

  • 06

    iOS app migration and rebuilds

    Objective-C to Swift migration for legacy iOS apps. UIKit to SwiftUI migration for apps that need modern UI architecture. Feature parity audit before migration starts - we document every screen and interaction before writing a line of new code.

Why us

Why teams choose RaftLabs

  1. Senior engineers build what they scope

    The engineers who assess your problem also build the solution. No bait-and-switch, no offshore handoff after the contract is signed. The team you meet in week 1 ships in week 12.

  2. Fixed price before development starts

    We scope the work, calculate the cost, and lock it in writing before any development starts. A scope change is a change request: priced, agreed, or dropped. It never absorbs into the project and appears on the final invoice.

  3. 9 years and 100+ products shipped

    Clients include Vodafone, T-Mobile, Aldi, Nike, Cisco, and Lockheed Martin. Track record across iOS, Android, SaaS, AI, and enterprise platforms in healthcare, fintech, logistics, and hospitality.

  4. App Store compliance built in from the start

    Apple's review guidelines, privacy label requirements, and entitlements are scoped in week 1, not patched after rejection. We have handled HIPAA-compliant iOS apps for US healthcare clients and GDPR-compliant apps for European markets.

The process

How we build your iOS app

  1. Step 01
    01

    Scope and Apple compliance review (week 1)

    We document every user flow, data model, and third-party integration. We also review the planned features against Apple's App Store Review Guidelines upfront - not after the app is built. In-app purchase flows, privacy labels, and required entitlements are documented before design starts.

  2. Step 02
    02

    Design in Figma (weeks 2-3)

    Every screen designed at iPhone and iPad sizes if needed. We follow Apple's Human Interface Guidelines - not because Apple requires it, but because users expect iOS apps to feel like iOS apps. Every interaction, empty state, and error state is designed before development starts.

  3. Step 03
    03

    Build in milestones (weeks 4-10)

    Two-week build cycles with a TestFlight build at the end of each. You install it on your own device and test it. Authentication, core flows, integrations, and platform features (Face ID, push, in-app purchases) all ship before polish and edge-case handling.

  4. Step 04
    04

    QA and device testing (weeks 11-12)

    Testing on real iPhones across supported iOS versions, not just the simulator. Accessibility audit against WCAG 2.1 AA. Performance profiling with Instruments. Apple review pre-check: we run through the App Store Review Guidelines before submission to catch likely rejections.

  5. Step 05
    05

    App Store submission and handoff

    We handle screenshots (10 sizes required), App Privacy labels, age rating, and any required entitlements. First submission is included. We budget one Apple revision cycle. You receive full source code, certificates, provisioning profiles, and documentation.

What does your iOS app need to do?

Face ID, ARKit, in-app purchases, HealthKit - tell us the requirements. We'll scope it before we price it.

The stack we build iOS apps on

We build native iOS with Swift and SwiftUI as the default, and reach for UIKit and Objective-C only where a legacy codebase or a specific component demands it. The backend, cloud, and tooling are chosen to fit your data and handover needs, then documented so any competent iOS team can take the project over. The technologies we reach for most often:

LayerTechnologies we useWhere it fits
LanguagesSwift, SwiftUI, Objective-CSwift and SwiftUI for all new work; Objective-C only for legacy migration
FrameworksUIKit, Combine, Core Data, SwiftData, StoreKit 2, ARKit, Core ML, HealthKitUI, state, local persistence, in-app purchases, AR, on-device ML, and health data
ToolingXcode, TestFlight, Fastlane, InstrumentsBuild, beta distribution, release automation, and performance profiling
BackendNode.js, Python, FirebaseAPIs, business logic, authentication, and real-time data for the app
Cloud and DevOpsAWS, CI/CDProduction-grade hosting and automated build, test, and release pipelines

The rule holds at every layer: no proprietary frameworks that lock you in, and no stack we cannot hand to your team on day one, including the certificates and provisioning profiles.

What iOS app development costs

We price by project, not by the hour. After a scoping session you get a fixed quote with a defined scope, timeline, and price, so you know the number before development starts.

Project typeTypical timelineCost range
Focused iOS app: core workflow, push notifications, authentication, App Store delivery8-10 weeks$20,000--$50,000
iOS app with backend API, in-app purchases, ARKit, or HealthKit features12-18 weeks$50,000--$120,000

Apps with complex server-side logic and real-time features run higher. What pushes cost up: deep platform integrations such as ARKit or HealthKit, strict compliance requirements such as HIPAA and GDPR, and real-time features. What keeps it down: a narrow first scope, a single core workflow, and reusing managed services rather than building infrastructure early. We scope every project before pricing it.

iOS apps we build by industry

The iOS development approach is largely the same across sectors. What changes is the compliance requirements and the data integrations specific to each one, from HealthKit and HIPAA in healthcare to payment and audit trails in fintech. We build iOS apps for:

  • Healthcare: HealthKit, HIPAA-ready remote patient monitoring, and clinical workflow apps.

  • FinTech: secure mobile banking, payments, and personal finance apps with biometric authentication.

  • Insurance: claims capture, policy management, and self-service iOS apps for policyholders.

  • Logistics: driver, dispatch, and last-mile tracking apps with offline support.

  • Real estate: listing, viewing, and property management apps for agents and buyers.

  • Education: learning, course, and student engagement apps for schools and edtech products.

What clients say

What clients say about working with us

Three-year average engagement. Founders and operators describing the work in their own words. No marketing varnish.

Mohit S.
Mohit S.
India flagIndia
Founder, WorxRemotely

Thanks to RL Remotely team for experimenting with an innovative remote work application for employee engagement and enterprise productivity.

01 / 06

iOS App Development Services | RaftLabs, scoped in one call.

Tell us what's broken. Within one business day you get a straight take on cost, timeline, and the right first step. No deck, no pressure.

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Frequently asked questions

A focused iOS app - core user workflow, push notifications, authentication, and App Store delivery - typically runs $20,000--$50,000. An app with backend API integration, in-app purchases, ARKit, or HealthKit features typically runs $50,000--$120,000. Apps with complex server-side logic and real-time features run higher. We scope every project before pricing. You get a fixed cost before development starts.

A focused iOS app for a single core workflow typically delivers in 8-10 weeks from scope sign-off. An iOS app with a custom backend API and in-app purchases typically takes 12-14 weeks. Apps with ARKit, HealthKit, or other complex platform integrations run 14-18 weeks. Apple review typically takes 1-3 business days for first submissions, and we budget for one revision cycle. We give you a realistic timeline at scope.

Both, used appropriately. SwiftUI is our default for new screens - it's faster to build with and Apple's clear direction for future iOS UI development. UIKit is still necessary for some components and legacy codebases. We use Swift for all logic, never Objective-C on new projects. If you have an Objective-C codebase, we can migrate it incrementally to Swift during a rebuild project.

We handle the full submission process: screenshots at every required size, App Privacy labels (which must accurately reflect what the app collects), age rating questionnaire, and any required entitlements. We review against Apple's App Store Review Guidelines before submission to catch likely rejection reasons. We budget one revision cycle. If Apple requests changes beyond that, we handle them as part of the project until the app is approved.

Yes. Face ID and Touch ID via LocalAuthentication for biometric authentication - we use this instead of email/password re-entry for returning users. ARKit for augmented reality features: object placement, face tracking, image recognition, and world tracking. Core ML for on-device machine learning inference running locally without a network round-trip. In-app purchases and subscriptions via StoreKit 2, including server-side receipt validation to prevent fraud. HealthKit for reading and writing health data with proper permissions. Apple Watch extensions for apps where wrist notifications or companion functionality is needed.

We have shipped iOS apps across healthcare (HealthKit, HIPAA-compliant remote patient monitoring), hospitality (guest check-in and loyalty programs), fitness (workout tracking and coaching), retail (mobile POS and loyalty), and social commerce. Most of our iOS clients are in the United States, United Kingdom, and Australia. The iOS development approach is largely the same across industries - what changes is the compliance requirements and the data integrations specific to each sector.

Work with us

Tell us what you need. We'll tell you what it would take.

We scope iOS App Development Services | RaftLabs in 30 minutes. You walk away with a clear cost, timeline, and approach. No commitment required.

  • Scope and cost agreed before work starts. No surprises. No obligation.
  • Working prototype within 3 weeks of kickoff.
  • Pay by milestone. You see progress before each invoice.
  • 60-day post-launch warranty. Bug fixes, UI tweaks, and deployment support. No retainer.
  • All conversations are NDA-protected.